Beryl (I)

Beryl - The MagicianStarsTier: .5                    Ascension:❌Rationale
Can Stop⭐⭐⭐3 stars upgrades her aura to be better for soc units. Beryl now applies 6 stacks of [Star Power] on the first hit + [ Lucky Audience] now triggers every turn not every other turn + she recover s 1 nrg after using a command skill.
Recommended⭐⭐⭐⭐ or ⭐⭐⭐⭐⭐4* +1 movement 5* Beryl now applies 8 stacks of [Star Power] on the first hit + she recover s 2 nrg after using a command skill.
Role/FactionMagic DPS/Piercing/Debuffer/Rally Commander
Reasoning
Units that play well with beryl (I)
Core For Unit
Optional / Beneficial
StrengthsWeaknesses
Doesn't suffer from Destroyer vs Watcher weakness. Can hit the piercing VUL cap alone (PVUL3 + [Star Power] stacks) [Star Power] is up to 16% Vul + 80% Pvul at max stacks. Since beryl has a unique skill upgrade system you actually start out with her whole kit at level 60 but they will be the downgrade versions of the skills. New Soc aura leader Dmg and piercing dmg are boosted by 10% + while mob has [Star Power] its boosted by an additional 16% Beryl is able to deal some of the best piercing ST/piercing AOE when fighting low mob counts Beryl is pretty nrg self-sufficient when the conditions are right and her summon doesn't die Beryl is immune to [Frozen] and [Burning] tiles + she has [Jump] and [Climb] + Resolve reaction with Mobility built in.High nrg consumption skills ( she self-sufficient but can be disturbed with things like nrg drain increased move energy consumption etc..) When her summon dies you need to waste 4 nrg to respawn it or you wont be able to deal piercing dmg (fixable with sig) High castalia usage needed as all her skills can be upgraded. Beryl needs to accumulate her stacks over many turns plus her summon also has a limit on how much dmg it's able to absorb which takes a couple of turns even under a full soc team. (Absorbed dmg = more piercing dmg for beryl)

I'll be number coding each upgrade based on priority as you start with all skills

1 to 6

1 being must 6 being least

(no real wrong choice as its up to your needs on what you wanna upgrade)

SkillsReasoning
Rank 11Fantasia Resonance 2It's a pretty good passive that will give beryl nrg and buffs for all when they around her summon pretty much a must slot for all builds.
Rank 9Super Boom Boom Boom! 6Basic attack non upgraded version has no coordinated command upgraded does.
Rank 7The Show Must Go On ! 1This is the main reason to pull beryl deals with some of the best ST piercing / AOE piercing dmg upgrading this skill just gives more dmg but it's worth it.
Rank 5Core - Crate 3This skill lets beryl reposition her summon and resummon it when it dies. It's pretty important as the upgraded version becomes instant.
Rank 3Center Stage, Now! 5Another Magic aoe weaker than her primary nuke but comes with group up CC.
Rank 1Crackle Crackle BOOM! 4Beryl’s primary source of magical damage is a pretty solid aoe prep skill good if you need it.
Base Skill & Trait SkillMarked! Guess Who!Top- passive works best when used on a soc team as it gives more response activations and nrg. Bottom- This is just her reaction that gives free resolve and mobility.
SummonTrait - Possesses [ Out of Focus ]. Unaffected by any buffs, debuffs, or auras; [Immune to Crowd Control (CC) / Status Ailments ]; immune to all damage-increasing effects. When attacked by allies, the user is considered an enemy. If the user is in the SOC faction, 30% of the damage received is transferred to [ Inspiration Gauge] (does not cause actual damage); the transfer percentage is halved for other allies.Cubes skills dont matter, it's just to take dmg to boost beryl piercing dmg. Note cube has a max dmg sponge limit of 120,000 dmg
LoadoutSkillsNotes
Piercing DPS st/aoePretty straightforward deal, big piercing DMG and debuff to help boost your allies piercing moves and lastly move your summon out the way when needed.
Pure magic dps set up.Pretty straightforward magic aoe dmg.
More support oriented with CCA bit of support with the group up skill use it if needed.
Weapons
BestStarry Sea's Festest Rainbow ZoomHer sig is best over all options but not really worth getting out of its unique mechanic of restoring her energy when her summons dies.
Optional 1PrismF2P option
Optional 2Light To Purge All EvilBetter than prism when playing under soc team in solo play it's meh otherwise as she needs off-turn rally’s to keep the buff up. (best when playing her magic side)
Trinket
BestSoJ/Fafnir the Scarlet Armor SoJ/Hourglass etcBest when playing piercing her piercing side.
Best only for her pure magic side.BloodluxBest for her pure magic side.
Tarots
BestMagicianMagician is her only tarot option as it also boost her piercing dmg by 40% when using the skill
Engraving
BestDPS
Nrg Refund.Can go into his nrg overflow if used at the right time
Ascension Materials
Get this as it boost [Oppression] stack accumulation
Skip this
Astral Equipment
Unit/Skill/Buff Interactions
DateComments/Retrospection/Examination