Ivan
| Ivan | Stars | Tier: 0 Ascension:❌ | Rationale |
![]() | Can Stop | ⭐⭐⭐or⭐⭐⭐⭐ | 3* Applies 1 more stack of [Frostash] whenever trait is triggered 4* Ivan’s [Permfrost Trench] now will trigger his trait anywhere on the map, not just within 3 tiles of him. Is this the most important upgrade |
| Recommended | ⭐⭐⭐⭐⭐ | 5* Boost his crit chance to 30% and crit dmg to 30% Not the highest priority upgrade but good if going to be used a lot |
| Role/Faction | ![]() ![]() Insta-kill/Crowd Control/Aoe/Ranged ST Magic dps. |
| Reasoning | Ivan is the second Luccia faction leader after Anna; offering a mix of AoE/ST and introducing a unique utility in the form of an offensive aura that prevents charges/teleportations around him and damages enemies for each tile they traverse in his aura. He is a relatively fragile unit that aims to spam AoE skills against enemies in mobbing and applying his unique debuff that will execute enemies when their HP reaches a threshold determined by how many stacks of the [Oblivion] debuff they are inflicted with. As enemies die, they produce ice pillars such as the one produced from Simona and he can also create special tiles that increase the effective range of his trait application. His faction aura/ice aura/special tiles and his ability to force control an enemy or ally to another position and deal a basic attack offer great utility on top of being a high performing dps. Players will want to be a bit more mindful of his positioning and will find he is a high investment unit, but it pays off well. |
| Strengths | Weaknesses |
| Strong Aura in trait grants all allies immunity to his [Special tiles] +1 jump height and when moving up on Terrain removes all movement penalties (this is just [Climb]). All luccian gain 15% atk/def boost for generating any terrain change like ice or fire tiles. Very Strong Mix Ranged ST/Aoe Off turn and On turn great for mobbing against Luccian mechanics Can Insta-kill mobs with no HP piercing resistance thanks to [Oblivion] plus his stacking mechanic from [Frost] [Permfrost Trench] can't be replaced by firetiles and Ice tiles and also remove 1 movement when mobs leave the tiles Can reposition or manipulate one ally or mob a turn using his puppet skill good utility When any mob dies within his [Permfrost Trench] they will become an [Ice Wall] which is good for blocking mob pathfinding. Can block teleportation and charge skills Ivan has an additional base +1 jump in Gain's 10% final dmg increase instead of the 40% AP other Luccian have. | High energy consumption till rank 11 right skill is unlocked. No Sig = He won’t be able to use his best set ups Frostheart's judgement trait is only 3 tiles till 4 stars where it triggers anywhere for as long as the mobs are on his [Permafrost Trench]. Ivan’s [Permafrost Trench] don't count as frozen tiles so it a bit of an anti-synergy if your looking to use older/newer luccian’s with or without ascensions |
| Skills | Reasoning | |
| Rank 11 | Heart of the North | Recover 1 nrg every turn when you or the target are standing on [Icetile] or [Permfrost Trench] and recover 1 more nrg when attacking a target. Can be triggered once per turn. |
| Rank 9 | Frosteater Slash | 4 tile basic that triggers Ivan's Trait on hit pretty good. |
| Rank 7 | ![]() Winters Edict (maybe castalia) Fathomless Frost | Top Skill- Moves an ally or foe to an open space within 5 tiles. Controls a teammate or a foe and makes them basic attack an enemy or teammate within 3 tiles of themselves. This skill when used on a mob can be used to trigger a teammate's effects like counters/reactions etc. that require an active hit from the enemy to trigger. Passive built-in - Ivan’s trait now gets up to 75% dmg mod on the mob he chooses to drag which is great for walking mobs close to him or on the[Permfrost Trench]. This move is to force trigger his trait on 1 mob for st dmg. Bottom Skill - 3x6 Aoe Applies 2 stacks of [Frost] to all mobs in the aoe and turns all tiles within the range into Ivan’s [Permfrost Trench] which last two turns. Before attacking 2x the dmg of Ivan's trait for the start of his next two actions. Deals 50% ST dmg to the 5 mobs closest to the middle of the aoe knock them into the center point and ivan’s trait will trigger one time. |
| Rank 5 | Light of Return | Dr 30% and recovers 70% of missing hp at the end of every turn. When enemies are sitting on Ivan’s [Permafrost Trench] they will deal 30% less dmg to Ivan . For every [Froststash] stack they have, dmg will be lowered by an additional 15% this effect can only be stacked up to 60% which includes the 30% from sitting on the tiles. |
| Rank 3 | ![]() Abyssal Permafrost Dominion of Frost (castalia) | Top Skill- Big 150% aoe 3x6 with good height makes [Permfrost Trench] which triggers Ivan’s trait when stepped on or stand by. Passive built in - Deal 50% of the target hp% as dmg on all aoe knock back skills Bottom Skill- Start of battle gains 2 nrg. The max triggers Ivan’s trait can activate is upped to 4 times. The first hit of his trait will always deal 25% more mod%. at the end of action applies [Teleport and Charge Skill Block] |
| Rank 1 | Blizzard surge | Big aoe 3x6 knockback Passive built in - when using a skill with 3 nrg cost act again. |
| Loadout | Skills | Notes |
| Nrg battery needed or sig needed. | ![]() | The best auto build for Ivan. Its pretty strong at low stars and at 4*+ trait becomes map wide hits on enemies while they sit/move on his tiles. |
| Self-sufficient with nrg No sig options. | ![]() Or | 1st - Very Good ST for Killing Luccian Bugs / Flies Best Build For On turn / Off-turn St Dmg. 2nd - Best Build For On turn / Off-turn St Dmg |
| Best played at 4*+ Ivan with 4* Sig | ![]() | Best build for On turn dmg Will need sig and 4+ stars on ivan for maximum efficiency Also pretty good for auto. |
| Best played at 4*+ Ivan with 4* Sig | ![]() | Will give some of the highest dmg via trait |
| Comfy fly killer | At 4* + & Sig | Strong ST for Killing Luccian Bugs / Flies added the bonus of having act again for extra Mobility. |
| Weapons | ||||
| Best⭐ | Winters Embrace | Best weapon overall for him even better then Blade of stratagem on a turn to turn basis. | ||
| Best | Blade of Startagem | Great for his off turn / on turn build doesnt fix his nrg problem like his sig but it's pretty good nonetheless. | ||
| Best | Void stabs | Best F2P option. | ||
| Optional 1 | Newborn Blade | If you lack void stabs this works as a substitute. | ||
| Trinket | ||||
| Best⭐ | ![]() ![]() ![]() Fafnir the Scarlet ArmorSoJ/Hourglass/Pouch of Plenty etc | Any stat stick works. | ||
| Optional | Blood Luxite Amluet | Works fine but he cant use the full boost since hes a mixed st/aoe unit | ||
| Tarots | ||||
| Best | Magician | For max aoe output use this | ||
| Optional 1 | Justice | Not better then magician but good enough if you looking for another option or are 4 stars under | ||
| Best | Devil | Only good if you want to max out his bulk and also great for mob filled maps | ||
| Engraving | ||||
| Best | ![]() | Reset his cd to spam high powered moves back to back in his Act again turn. | ||
| Best | ![]() | Stats. | ||
| Ascension Materials | ||||||
![]() | ![]() | Lvl 2 is fine | ||||
| Astral Equipment | ||||
![]() | When generating a terrain grid, gain [Winter’s Embrace 1,1,2,2,3] and [▲Attack 2 starting at 2 stars], lasting for (2,2,3,3 turns). When a [Trigger] is triggered, restore 1 energy. Starting at 4 stars - if it's an ally Triggers a [Trigger] restores an additional 1 energy. These two effects can trigger once per turn. When fighting against enemies with [Primal Ward] or [Ward Broken], physical attack and damage are increased by (4,4,6,6,8%). [Winter’s Embrace 1 2 3 ] When making ice tiles gain (8,12,16%) Atk When making none ice tiles gain (8,12,16%) Dmg | |||
| Unit/Skill/Buff Interactions | ||
| Date | Comments/Retrospection/Examination |

































